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Playing With Loose Threads

Evil Hat’s latest Fate World setting is a fairytale within a fairytale, aiming to let us play those people involved in the magical worlds we imagine with a spoonful of reality we have come to expect. It lets you play heroes that give others a chance at their “happily-ever-after” ending while wrestling with your own place in the world.

loose-threads

We are not here to review this new setting today. Instead, we are going to talk about how to play with Loose Threads well. The game is based on a good relationship of aspects to compel, making it easier for players to build interesting characters that are closely tied into the story. Even if you never end up playing this version of Fate, there are some very good principles to apply to your own game as a GM or a player.

Playing With Aspects

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Your First Fate Adventure

As the name might imply, this is an adventure designed to springboard a campaign and introduce people to your gaming world. It is especially useful for getting people that have very little experience with RPGs but want to learn, as they will be able to relate to the characters easily. It can be used as a one-shot adventure, but the players are likely going to want to continue if things go well.

The premise of this adventure is simple. The player characters are all very young adults (or almost adults) that have grown up on stories of adventures and want to experience their own stories for whatever reason. Their character sheets start out very ordinary and mundane, but hopefully between the drive of the players and the experiences of their first real adventure, they will come out being quite fantastical.

The Cast

Have the player characters pick an aspect from each of the categories listed below to build their character. Skill points and stunts listed with that aspect are also added to the character when they choose it for their own. It is, in my experience, a fun way to ease new players into character building. But if you do not think it is a good fit for you or your group, feel free to pre-assemble starting characters beforehand.

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