Today we are going to talk about playing a Supporting character, and by that I mean a character that is tied to one or more PCs. This is the best friend, the bard that is in love, the champion of faith that is desperate to save a soul, the lunar exalted that is bound to the solar champion, and the librarian that is desperate to feel needed by the hero that saved his life.
Every group needs a supporting character, a glue to hold them together. We previously talked about the role of the Glue of a campaign in a previous post. Dungeon delvers need a healer. A starship crew needs a commander. Raid parties need stat buffs. A group knows it will survive longer and can tackle tougher challenges if at least one person in the group is dedicated to supporting them.