Burn Everything Gaming

RPGs and more


Leave a comment

Adventure Design: Test Run, a Spaceship Adventure: pt.2

Last week we talked about Hiring and Flying on this fun little space adventure. This week, we cover where the real fun starts.

Scene 3: COMPLICATIONS

This is when the crew is confronted by their employer’s treachery. The ship has been reported stolen by the CEO, and the party of “thieves” have a bounty on their head. There are flaws in the cloaking device design which have the captured heat of stealth eventually flooding the ship and killing everyone. The ship’s weapons only have a couple of shots each, and the replacement packs are fakes. And there is a tracking device on the ship that lets the CEO find them even if they are cloaked.

Have the party deal with whatever complications they discovered in Scene 2 first, if any, at a reduced difficulty of Fair (2) for temporary fixes. The tracking device can be jammed for a while, the identities on the bounty can be altered, and the heat from the cloaking device can be safely vented after (at most) an hour of invisibility. Power can be diverted to give the laser guns a few more shots.

No Ship Is Perfect

Continue reading


1 Comment

Adventure Design: Test Run, a Spaceship Adventure: pt.1

The wonderful folks at Gnome Stew make a lot of good articles about running games, and over the last few years they have published some helpful books as well. I’ve taken several characters out of their book of 1000 NPCs and a few tips from their book on prep work, but my all-time favorite book is Eureka – 501 Adventure Plots. It has inspired a lot of adventures I want to run, some of which I actually have.

Today’s blog is a Fate Core adventure based off of one of their plots: Test Run (page 191). This is a science fiction/fantasy adventure for starting off a campaign of space travel. The story also works great for campaigns in Firefly, Star Wars, and Diaspora. But for mechanics, we will be talking pure Fate Core.

A quick note on skills. This game assumes that Crafts is basically the engineering skill and Drive is the piloting skill. Hacking is covered by Burglary. Also there are no rules in place for a ship’s skills or abilities, as everything really depends on the players. The ships have aspects, of course, that can be used to boost skill checks and help define what a ship can and cannot do, but no stunts or extras mechanically. I will have a couple of notes on character building at the end of the adventure.

Each scene is described below with my brainstorming thoughts below the scene name followed by each challenge in this scene. Like all Fate Core games, there is a lot of room for creativity. Feel free to add as you wish. I’m sure your players will! (General advice for dealing with creative players is also included).

Scene 1: HIRING

Continue reading


Leave a comment

Star Trek Fate: Ep.53: Down on the Range pt.2

 

A chance to make a friend and an enemy.

Taylor = Q
Joshua = Lt. Canton
Kevin = Lt. Commander Kelvek
Tracy = Captain Vegral

Contact us:
Website
Facebook
burneverythinggaming@gmail.com
Twitter

Support us:Patreon
Music and Sounds from:  MUSOPEN and Ambient-Mixer.com
Download this episode (right click and save)


Leave a comment

Star Trek Fate: ep.52: Down on the Range pt.1

From one prison to another.

Taylor = Q
Joshua = Lt. Canton
Kevin = Lt. Commander Kelvek
Tracy = Captain Vegral

Contact us:
Website
Facebook
burneverythinggaming@gmail.com
Twitter

Support us:Patreon
Music and Sounds from:  MUSOPEN and Ambient-Mixer.com
Download this episode (right click and save)


Leave a comment

Star Trek Fate: Beginning of the End pt.2

Some of the officers are taken in for processing by the Coalation.

Taylor = Q
Joshua = Lt. Canton
Kevin = Lt. Commander Kelvek
Tracy = Captain Vegral

Contact us:
Website
Facebook
burneverythinggaming@gmail.com
Twitter

Support us:Patreon
Music and Sounds from:  MUSOPEN and Ambient-Mixer.com
Download this episode (right click and save)


Leave a comment

Star Trek Fate: Beginning of the End pt.1

We start off the 3rd and final season with the officers finding themselves guests/prisoners of the Coalation.

Taylor = Q
Joshua = Lt. Canton
Kevin = Lt. Commander Kelvek
Tracy = Captain Vegral
USS Telonato

Contact us:
Website
Facebook
burneverythinggaming@gmail.com
Twitter

Support us:Patreon
Music and Sounds from:  MUSOPEN and Ambient-Mixer.com
Download this episode (right click and save)


Leave a comment

Fate of NIMH: ep.3: Finding A Home

Secret of NIMH oneshot where we follow the adventures of Denton, Meth, Geronimo, and Johnathan as they try to make their own fate. In this episode our adventurous rats and mice find a unique treasure.

Joshua = DM
Chris = Denton, the Gray rat with a cheese obsession
Don = Meth, the instigating White rat.
Tracy =  Geronimo, the reckless brown rat
Taylor = Johnathan, the NOT small Mouse

Contact us:
Website
Facebook
burneverythinggaming@gmail.com
Twitter

Support us:Patreon
Music and Backgrounds from: MUSOPEN and Ambient-Mixer.com
Play in new window, or Download this episode (right click and save)


Leave a comment

Tabletop Antibodies: Ep.2: Tavern Tales interview, SoTM, All the Kickstarters!

 

Tabletop Gaming news for February, 2016. Interview with the creator of Tavern Tales, as well as tons of Conventions, Kickstarters, and games for everyone.

Conventions:

OrcCon (Los Angeles, CA)
Rapier (Jacksonville, FL)
Owlcon (Houston, TX)
Purple Bunny Con (Nashville, TN)
Prezcon (charlottesville, VA)
PlayThrough (Raleigh, NC)

News
Crisis: Tokyo
Dresden Files Cooperative Card Game
Sentinels of the Multiverse (OblivAeon and the RPG)
The Captain is Dead: Episode 3

Kickstarters
Fate More
Tavern Tales
Jane Austen’s Matchmaker with Zombies
Control
Super PACs
American Dynasty
Thief’s Market
Codex

Other Games
Progress: the evolution of Technology
Blood rage
T.I.M.E Stories

Contact us:
Website
Facebook
burneverythinggaming@gmail.com
Twitter

Support:Patreon
Music and Backgrounds from: Bensound.com
Play in new window, or Download this episode (right click and save)


Leave a comment

NIMH: ep.2: Beyond the Cage


Secret of NIMH oneshot where we follow the adventures of Denton, Meth, Geronimo, and Johnathan as they try to make their own fate. In this episode they have escaped from their cages, but unfortunately run into a bigger problem. This problem has wings.

Joshua = DM
Chris = Denton, the Gray rat with a cheese obsession
Don = Meth, the instigating White rat.
Tracy =  Geronimo, the reckless brown rat
Taylor = Johnathan, the NOT small Mouse

Contact us:
Website
Facebook
burneverythinggaming@gmail.com
Twitter

Support us:Patreon
Music and Backgrounds from: MUSOPEN and Ambient-Mixer.com
Play in new window, or Download this episode (right click and save)


1 Comment

Fate of NIMH: ep.1: Lab Rats


Secret of NIMH oneshot where we follow the adventures of Denton, Meth, Geronimo, and Johnathan as they try to make their own fate.

Joshua = DM
Chris = Denton, the Gray rat with a cheese obsession
Don = Meth, the instigating White rat.
Tracy =  Geronimo, the reckless brown rat
Taylor = Johnathan, the NOT small Mouse

Contact us:
Website
Facebook
burneverythinggaming@gmail.com
Twitter

Support us:Patreon
Music and Backgrounds from: MUSOPEN and Ambient-Mixer.com
Play in new window, or Download this episode (right click and save)