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Star Trek FATE: Ep.24: Pirate Pirating Pirate pt.3

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The trap is sprung, for better or worse.

Taylor = Q
Chris = Lt. Commander Oanl
Kevin = Lt. Commander Kelvek
Tracy = Commander Vegral
USS Alpha Anna

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Music from MUSOPEN


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Better Characters

A while back, I promised to share some tips about how to make better characters. No, not betters that are bigger or faster or stronger. I am not a big fan of min-maxing in games because it is often done at the price of character depth, and depth is what I really believe makes a strong and memorable RPG character. Today I am going to make good on my word to share some tips with you about making sure your characters are deeper and feel more real. Now my hope is that this list will be tips that anyone can use. There are plenty of unique talents that can bring a character to life that I personally do not possess; skills like voice acting, drawing, costume design, makeup artistry, and puppeteering. I wish I had some of those skills, or all of them if I am being greedy. Oh dear. Now I’m getting much sidetracked. On to the tips!

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Star Trek FATE: Ep.23: Pirate Pirating Pirate pt.2

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The officers finalize their plan to pirate the pirating pirate.

Taylor = Q
Chris = Lt. Commander Oanl
Kevin = Lt. Commander Kelvek
Tracy = Commander Vegral
USS Alpha Anna

Contact us:
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Facebook
burneverythinggaming@gmail.com
Twitter

Support us:Patreon
Music from MUSOPEN


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Making FATE Games Challenging

My Tian Xia group just finished their campaign, and it was quite the epic ending if I do say so myself. I had expected them to prevent the world-devouring beast from hatching out of its egg and thus save the world. Instead… “The moon is a giant egg?!? We need to bust it open and see what’s inside!”

And they did, too.

Moving forward towards the next game, I threw 3 elevator pitches as I often do about what the next game would be about. They opted for a post-apocalyptic dystopia with themes of survival and creating the future. And they want to use the Dresden Files RPG.

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Star Trek FATE: Ep.22: Pirate Pirating Pirate pt.1

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Someone is running around pretending to be a Klingon.

Taylor = Q
Chris = Lt. Commander Oanl
Kevin = Lt. Commander Kelvek
Tracy = Commander Vegral
Contact us:
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Facebook
burneverythinggaming@gmail.com
Twitter

Support us:Patreon
Music from MUSOPEN


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Star Trek FATE: Ep.21: Treacherous Teachings pt.4

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The ‘urwI’ is revealed at last.

Taylor = Q
Chris = Lt. Commander Oanl
Joshua = Lieutenant Canton
Kevin = Lt. Commander Kelvek
Tracy = Commander Vegral
Contact us:
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Facebook
burneverythinggaming@gmail.com
Twitter

Support us:Patreon
Music from MUSOPEN


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Star Trek FATE: Ep.20: Treacherous Teachings pt.3

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To steal a Klingon

Taylor = Q
Chris = Lt. Commander Oanl
Joshua = Lieutenant Canton
Kevin = Lt. Commander Kelvek
Tracy = Commander Vegral
Contact us:
Website
Facebook
burneverythinggaming@gmail.com
Twitter

Support us:Patreon
Music from MUSOPEN


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Star Trek FATE: Ep.18: Treacherous Teachings pt.1

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The officers find themselves delivering a mysterious package to the Klingon Empire.

Taylor = Q
Chris = Lt. Commander Oanl
Joshua = Lieutenant Canton
Kevin = Lt. Commander Kelvek
Tracy = Commander Vegral
Contact us:
Website
Facebook
burneverythinggaming@gmail.com

Support us:Patreon
Music from MUSOPEN


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Star Trek FATE: Ep. 16: The Onyx Vessel pt.1

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The officers investigate a strange onyx vessel in the Farstile system.

Taylor = Q
Joshua = Lieutenant Canton
Kevin = Lt. Commander Kelvek
Tracy = Lt. Commander Vegral
USS Eagle
Contact us:
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burneverythinggaming@gmail.com

Support us:Patreon
Music from MUSOPEN


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Predicting Unpredictable Players

Today’s article is geared more towards GMs, but I hope dedicated players will be able to pull some things about it. After all, this is about you from the GM’s perspective.

Players are unpredictable.

If your world is at all rocked by that statement, then bless your heart. The rest of us probably learned this the first time we ran a game. Maybe at first we thought it was our fault; that he hadn’t prepared enough for the adventure. Eventually, if a GM sticks with it, then she will come to the inevitable conclusion that no matter how much she prepares, she will never be able to predict her players’ actions.

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