Previously, we talked about Stunt making for players. Today we look at it from the other perspective.
When a GM designs stunts, it is usually more than one or two at a time and for more than one character. On a small scale, you may be making new stunts for a custom skill you have decided to add to your campaign. On a large scale, you may be adding several stunt families for several class builds. With so many stunts coming out, it is easy to lose balance on one hand or flavor on the other.
If you just want to make a few extra stunts to add to the default list, then by all means go for it! Players tend to understand that GM stunts are good stunts to take since the person designing the campaign is the one that made them.
Just so you do not get overwhelmed or make underwhelming stunts, here are some tips to consider when designing stunts.